| 1–2 | Runed Copper Rod | Make the required rod. | Do not buy the plain Copper Rod from the AH if a trade vendor has it. |
| 2–50 | 48 Enchant Bracer: Minor Health | 48 Strange Dust; disenchant greens as needed. | Disenchanting itself can cover some early points. |
| 50–90 | 40 Enchant Bracer: Minor Health | Continue with Strange Dust. | If Greater Magic Essence is cheap, move to wand/rod steps sooner. |
| 90–100 | 10 Enchant Bracer: Minor Stamina | 30 Strange Dust. | Continue Minor Health if Strange Dust is exceptionally cheap. |
| 100–101 | Runed Silver Rod | Silver Rod + dust/essence + Shadowgem. | Required progression item. |
| 101–110 | 9 Greater Magic Wand | 9 Greater Magic Essence + Simple Wood. | Any comparable orange enchant if essence is expensive. |
| 110–135 | ≈25 Enchant Cloak: Minor Agility | 25 Lesser Astral Essence; vendor formula is limited-supply. | Enchant 2H Weapon: Minor Impact if Small Glimmering Shards are cheaper. |
| 135–155 | 20 Enchant Bracer: Lesser Stamina | 40 Soul Dust. | No special alternative unless Soul Dust spikes. |
| 155–156 | Runed Golden Rod | Golden Rod + pearl + essences/dust. | Required progression item. |
| 156–185 | ≈40 Enchant Bracer: Lesser Strength | 80 Soul Dust. | From 165, Enchant Bracer: Spirit if Lesser Mystic Essence is cheaper than 2 Soul Dust. |
| 185–200 | 15 Enchant Bracer: Strength | 15 Vision Dust. | Use another orange Vision Dust enchant if your target items are inconvenient. |
| 200–201 | Runed Truesilver Rod | Truesilver Rod + Black Pearl + Mystic Essence + Vision Dust. | Required progression item. |
| 201–220 | ≈35 Enchant Bracer: Strength | Continue Vision Dust; recipe turns yellow. | Switch to another orange trainer enchant if yellow luck is bad. |
| 220–225 | 5 Enchant Cloak: Greater Defense | 15 Vision Dust. | Continue Bracer: Strength if cheaper. |
| 225–230 | 5 Enchant Gloves: Agility | Lesser Nether Essence + Vision Dust. | Enchant Cloak: Greater Defense if Lesser Nether Essence costs too much. |
| 230–235 | 5 Enchant Boots: Stamina | 25 Vision Dust. | Any cheap orange Vision Dust enchant. |
| 235–250 | ≈25 Enchant Chest: Superior Health | 150 Vision Dust. | If you own Formula: Bracer Greater Stamina, compare its material cost. |
| 250–265 | ≈20 Lesser Mana Oil | Dream Dust + Purple Lotus + Crystal Vials. | Enchant Bracer: Greater Strength if the oil formula is unavailable / Lotus expensive. |
| 265–294 | ≈30 Enchant Shield: Greater Stamina | About 300 Dream Dust; vendor formula is limited supply. | Greater Stamina bracer or other yellow Dream Dust recipes if the formula is unavailable. |
| 294–295 | Runed Arcanite Rod | Arcanite Rod + Golden Pearl + Illusion Dust + Eternal Essences/Shards. | Required for the highest enchants. |
| 295–300 | 5 Enchant Cloak: Superior Defense | 40 Illusion Dust. | Continue Shield: Greater Stamina if Dream Dust is much cheaper. |
| 300–310 | Runed Fel Iron Rod + 9 Bracer: Assault | Make the new rod, then use Arcane Dust. | Enchant Cloak: Superior Defense with Illusion Dust if old dust is cheap. |
| 310–316 | 6 Bracer: Brawn | 36 Arcane Dust. | Continue Superior Defense if old mats remain much cheaper. |
| 316–330 | ≈16 Gloves: Assault | Arcane Dust; yellow for part of the range. | Chest: Major Spirit when Greater Planar Essence is cheaper than the equivalent Arcane Dust. |
| 330–335 | 5 Shield: Major Stamina | 75 Arcane Dust; limited-supply formula in Shattrath. | Chest: Major Spirit if the formula is unavailable. |
| 335–340 | 5 Shield: Resilience | Large Prismatic Shards + Lesser Planar Essence. | Keep making Shield: Major Stamina if shards are expensive; Blood Elves can exploit their +10 skill for shard conversions. |
| 340–350 | ≈15 Superior Wizard Oil | Arcane Dust + Nightmare Vine + Imbued Vial. | More Shield: Resilience if Nightmare Vine is expensive. |
| 350–360 | High-end trainer enchants | Use the cheapest Greater Planar Essence / shard recipe available. | Compare ring enchants if you have the reputation. |
| 360–365 | ≈10 Gloves: Major Strength | Arcane Dust + Greater Planar Essence. | Any comparable yellow high-end enchant with cheaper mats. |
| 365–375 | ≈12 Ring: Spellpower | Large Prismatic Shards + Greater Planar Essence; requires Keepers of Time reputation. | Ring: Striking with Consortium rep, or slow Void Sphere cooldowns if Void Crystals are very cheap. |
| 350–360 | 10 Enchant Cloak: Speed | Infinite Dust. | Use another orange low-cost dust enchant if target materials differ. |
| 360–375 | 15 Enchant Bracers: Striking | Infinite Dust. | Continue older Outland recipes briefly if Arcane Dust is dramatically cheaper. |
| 375–376 | Runed Eternium Rod | Make the required progression rod. | Required. |
| 376–380 | 4 Bracers: Striking | Continue Infinite Dust. | Any orange Infinite Dust enchant. |
| 380–385 | 5 Bracers: Exceptional Intellect | Infinite Dust + Greater Cosmic Essence. | Compare Boots: Icewalker if essence is expensive. |
| 385–395 | 10 Boots: Icewalker | Infinite Dust + Crystallized Water. | Bracer/Glove recipes if Water is overpriced. |
| 395–410 | ≈15 Cloak: Superior Agility | Infinite Dust. | Choose another dust-heavy yellow enchant if this one is no longer efficient. |
| 410–415 | 5 Gloves: Expertise | Greater Cosmic Essence. | Boots: Greater Spirit if essences are costly and dust is cheap. |
| 415–420 | 5 Boots: Greater Spirit | Infinite Dust. | Continue Gloves: Expertise if dust is expensive. |
| 420–425 | 5 Shield: Defense | Infinite Dust + Greater Cosmic Essence. | Use a comparable orange/yellow trainer enchant. |
| 425–426 | Runed Titanium Rod | Required high-rank rod. | Required. |
| 426–430 | 4 Shield: Defense | Continue same recipe. | Switch if it turns inefficient on your skill/racial bonus. |
| 430–435 | 5 Cloak: Mighty Armor | Infinite Dust + Greater Cosmic Essence. | Compare high-end bracer/glove enchants by market value. |
| 435–445 | ≈10 Gloves: Armsman | Dust/essence/shards; expensive. | Make saleable high-end enchants if you own better formulas. |
| 445–450 | 5 Abyssal Shatter | Break Abyss Crystals for skill while creating useful materials. | If Abyss Crystals are expensive, use a high-end orange enchant you can sell. |