Focus Mind Freeze
Interrupts a hostile living focus; otherwise your current target.
#showtooltip Mind Freeze
/stopcasting
/cast [@focus,harm,nodead][] Mind FreezeBrowse what already exists, or build exactly what you need.
Interrupts a hostile living focus; otherwise your current target.
#showtooltip Mind Freeze
/stopcasting
/cast [@focus,harm,nodead][] Mind FreezeSilences a priority focus without changing targets.
#showtooltip Strangulate
/cast [@focus,harm,nodead][] StrangulateApplies a peel/slow to a mouseover enemy while staying on the kill target.
#showtooltip Chains of Ice
/cast [@mouseover,harm,nodead][] Chains of IceQueues Rune Strike whenever available while still using a normal strike button.
#showtooltip Heart Strike
/cast !Rune Strike
/cast Heart StrikeTaunts a hovered enemy without losing your main target.
#showtooltip Dark Command
/cast [@mouseover,harm,nodead][] Dark CommandTauren-only convenience. Bear uses Bash; Cat uses Maim; other forms/caster form attempt War Stomp. Maim still requires combo points, and War Stomp cannot be used in Bear/Cat forms on the 3.3.5 ruleset.
#showtooltip
/cast [form:1] Bash; [form:3] Maim; War StompOne-button Druid travel macro. Alt = Dire Bear, Ctrl = Cat, swimming = Aquatic, stealthed Cat = Dash, combat/indoors = Cat, flyable out of combat = Swift Flight; otherwise tries your ground mount and falls back to Travel Form. Replace GROUND MOUNT with your mount name.
#showtooltip
/cast [mod:alt] !Dire Bear Form; [mod:ctrl] !Cat Form; [swimming] !Aquatic Form; [stealth][form:3] Dash; [combat][indoors] !Cat Form; [flyable,nocombat] !Swift Flight Form
/cast GROUND MOUNT
/cast [nostealth] !Travel FormCyclones hostile focus without changing your target.
#showtooltip Cyclone
/cast [@focus,harm,nodead][] CycloneDruids have an unusually broad party/raid/PvP support kit. One mouseover pattern lets you battle-rez, feed mana, remove curses, clear poisons, or tag/debuff a second enemy without giving up your current target. Pick the spell below and copy that version.
#showtooltip Rebirth
/cast [@mouseover,help,dead][help,dead] RebirthRejuvenation on friendly mouseover with normal fallback.
#showtooltip Rejuvenation
/cast [@mouseover,help,nodead][] RejuvenationOne key follows your current Druid form. Caster/non-Feral form uses Wrath; stealthed Cat opens with Pounce; Cat uses Mangle and also attempts Claw; Bear uses Mangle and queues Maul. It starts melee in Bear and in non-stealthed Cat form.
#showtooltip
/startattack [form:1,harm][form:3,harm,nostealth]
/cast [noform:1/3] Wrath; [form:3,stealth] Pounce; [form:3] Mangle (Cat)(); [form:1] Mangle (Bear)()
/cast [form:3,nostealth] Claw; [form:1] !MaulUses Faerie Fire (Feral) in Bear or Cat form and normal Faerie Fire in caster/other forms. It also starts melee when you use the Feral version, so the same key works across your Druid forms.
#showtooltip
/startattack [form:1/3,harm]
/cast [form:1/3] Faerie Fire (Feral); Faerie FireReusable Hunter attack starter: preserves Auto Shot, sends the pet, then fires the selected shot. Pick the shot you want below; the same pattern can be adapted to other offensive Hunter abilities.
#showtooltip Arcane Shot
/cast !Auto Shot
/petattack
/cast Arcane ShotProposed version of the mount macro you wanted: fly when possible, ground mount otherwise, Cheetah when mounting is not practical.
#showtooltip
/cast [flyable,nocombat] FLYING MOUNT; [outdoors,nocombat] GROUND MOUNT
/cast [indoors][combat] !Aspect of the CheetahMakes Feign Death a more complete threat/CC reset by also pulling the pet back.
#showtooltip Feign Death
/petpassive
/petfollow
/stopattack
/cast Feign DeathExcellent movement/peel utility for yourself or an ally.
#showtooltip Master's Call
/cast [@mouseover,help,nodead][@player] Master's CallMisdirects friendly mouseover first, then friendly focus, then pet.
#showtooltip Misdirection
/cast [@mouseover,help,nodead][@focus,help,nodead][@pet,exists,nodead] MisdirectionUseful PvP/CC control without target switching.
#showtooltip Scatter Shot
/cast [@focus,harm,nodead][] Scatter ShotStops your cast and Counterspells focus if valid.
#showtooltip Counterspell
/stopcasting
/cast [@focus,harm,nodead][] CounterspellTurns Blink into an immediate emergency movement key.
#showtooltip Blink
/stopcasting
/cast BlinkDecurses a friendly living mouseover; normal cast fallback.
#showtooltip Remove Curse
/cast [@mouseover,help,nodead][] Remove CurseCasts Living Bomb on the hostile unit under your mouse without changing your selected target. This is useful for spreading Living Bomb across several enemies while keeping your main target locked.
#showtooltip Living Bomb
/cast [@mouseover,harm,nodead][] Living BombSingle button for entering and intentionally cancelling Ice Block.
#showtooltip Ice Block
/cancelaura Ice Block
/cast Ice BlockStarts melee swings and casts the selected Judgement. Choose Wisdom, Light, or Justice below; /startattack keeps your white swings running even if the Judgement cannot fire yet.
#showtooltip Judgement of Wisdom
/startattack
/cast Judgement of WisdomImproves the current plain Divine Shield-style approach with deliberate cancel behavior.
#showtooltip Divine Shield
/cancelaura Divine Shield
/cast Divine ShieldMakes an important defensive hand easy to deploy.
#showtooltip Hand of Sacrifice
/cast [@mouseover,help,nodead][] Hand of SacrificeUses a flying mount where flying is allowed, otherwise your Charger. While mounted it turns on Crusader Aura; in combat while unmounted it swaps back to Retribution Aura. Replace the flying mount name if needed.
#showtooltip
/cast [flyable,nocombat] !Tawny Wind Rider; [nocombat] !Summon Charger
/cast [mounted] !Crusader Aura; [combat,nomounted] !Retribution Aura; [nocombat] !Crusader AuraCleanse a friendly living mouseover without changing targets.
#showtooltip Cleanse
/cast [@mouseover,help,nodead][] CleanseFriendly mouseover first, then friendly target, then yourself. Use the Cleanse version once learned; the Purify variant gives the same targeting behavior while leveling before Cleanse is available.
#showtooltip Cleanse
/cast [@mouseover,help,nodead][help,nodead][@player] CleanseThreat reduction priority: friendly mouseover first, then a friendly selected target, then yourself. You can save a DPS without dropping your enemy target by simply hovering their party/raid frame.
#showtooltip Hand of Salvation
/cast [@mouseover,help,nodead][@target,help,nodead][@player] Hand of SalvationMakes Righteous Defense behave more like a direct taunt. If you have a friendly selected it protects them; if you have an enemy selected it casts on that enemy’s friendly target, so you can click the mob that is not on you without swapping to the player it is attacking.
#showtooltip Righteous Defense
/cast [help,nodead] Righteous Defense; [@targettarget,help,nodead] Righteous DefenseAttempts to use both equipped trinket slots, then casts Avenging Wrath. Trinkets that cannot be activated or are on cooldown are simply skipped.
#showtooltip Avenging Wrath
/use 13
/use 14
/cast Avenging WrathDispels a friendly mouseover without changing your selected target. This uses the same mouseover pattern as Power Word: Shield, so you can reuse that targeting structure for other friendly Priest utility spells.
#showtooltip Dispel Magic
/cast [@mouseover,help,nodead][] Dispel MagicMakes sure the fiend uses its movement/attack tool immediately.
#showtooltip Shadowfiend
/cast Shadowfiend
/cast [pet,nomodifier] ShadowcrawlShields friendly mouseover, otherwise normal target.
#showtooltip Power Word: Shield
/cast [@mouseover,help,nodead][] Power Word: ShieldA real high-value Holy macro to replace the current plain Guardian Spirit cast.
#showtooltip Guardian Spirit
/cast [@mouseover,help,nodead][] Guardian SpiritSilence focus if hostile/alive, with normal fallback.
#showtooltip Silence
/stopcasting
/cast [@focus,harm,nodead][] SilencePrevents repeated presses from clipping the current Mind Flay channel.
#showtooltip Mind Flay
/cast [nochanneling:Mind Flay] Mind FlayStops current action and kicks focus if valid.
#showtooltip Kick
/stopcasting
/cast [@focus,harm,nodead][] KickControls a second target without dropping the main target.
#showtooltip Blind
/cast [@focus,harm,nodead][] BlindChoose PvP Spam Sap to repeatedly find nearby enemy players, or PvE Sap + Pick Pocket to rob a humanoid while controlling it. Pick Pocket is not useful in the PvP version because enemy players cannot be pickpocketed.
#showtooltip Sap
/cleartarget
/targetenemyplayer
/cast SapTricks a friendly mouseover, then friendly focus, then current target.
#showtooltip Tricks of the Trade
/cast [@mouseover,help,nodead][@focus,help,nodead][] Tricks of the TradeStops your own white swings before Vanish so you do not immediately break the reset.
#showtooltip Vanish
/stopattack
/cast VanishStop what you are doing and Wind Shear focus right now.
#showtooltip Wind Shear
/stopcasting
/cast [@focus,harm,nodead][] Wind ShearReusable attack-key pattern. /startattack makes sure melee swings begin whenever you are in range, then casts the selected ability. It makes the most difference on Enhancement/melee keys, but can also live on shocks or ranged openers without breaking the spell. Do not use this pattern on abilities where starting melee is undesirable.
#showtooltip Lightning Bolt
/startattack
/cast [harm,nodead] Lightning BoltControls a focus target while keeping damage/healing target selected.
#showtooltip Hex
/cast [@focus,harm,nodead][] HexUses your flying mount where possible, ground mount outdoors out of combat, and falls back to Ghost Wolf when mounting is not available. For Ghost Wolf to behave like an instant movement fallback, this assumes 2/2 Improved Ghost Wolf. Replace both mount placeholders.
#showtooltip
/cast [flyable,nocombat] FLYING MOUNT; [outdoors,nocombat] GROUND MOUNT; !Ghost WolfRestoration uses Cleanse Spirit; Elemental and Enhancement can use the Cure Toxins version for poison/disease removal. Both versions cleanse a friendly mouseover without changing your current target.
#showtooltip Cleanse Spirit
/cast [@mouseover,help,nodead][] Cleanse SpiritThis intentionally does not cast anything. Put it on your bar and #showtooltip Reincarnation turns the passive into a visible icon/cooldown so you can see when Reincarnation is available again.
#showtooltip ReincarnationMakes raid-frame Chain Heal targeting fast and consistent.
#showtooltip Chain Heal
/cast [@mouseover,help,nodead][] Chain HealMaintains Earth Shield on a tank/ally without target swapping.
#showtooltip Earth Shield
/cast [@mouseover,help,nodead][] Earth ShieldRiptide a friendly living mouseover, with normal target fallback.
#showtooltip Riptide
/cast [@mouseover,help,nodead][] RiptideOne key changes by target: hostile target = Wind Shear, friendly target = Riptide, and no valid target = self-cast Riptide. Useful when you want your interrupt on the same comfortable key as a core instant heal.
#showtooltip [harm] Wind Shear; [help] Riptide; Riptide
/cast [harm,nodead] Wind Shear; [help,nodead] Riptide; [@player] RiptideHandles a second CC target without changing the main target.
#showtooltip Banish
/cast [@focus,harm,nodead][] BanishSends your demon to your current target.
#showtooltip
/petattackReliable pet-heal targeting without needing to click the demon.
#showtooltip Health Funnel
/cast [@pet,nodead] Health FunnelFear hostile focus with current target fallback.
#showtooltip Fear
/cast [@focus,harm,nodead][] FearPummels a hostile focus when valid; otherwise your current target. There is no /stopcasting line because Warriors normally are not interrupting their own spellcast to Pummel.
#showtooltip Pummel
/cast [@focus,harm,nodead][] PummelFast peel/control on a focus target with stance handling.
#showtooltip Disarm
/cancelaura Bladestorm
/cast Defensive Stance
/cast [@focus,harm,nodead] DisarmStops white swings so you are less likely to break your own fear immediately.
#showtooltip Intimidating Shout
/cancelaura Bladestorm
/stopattack
/cast Intimidating ShoutCombines the required shield swap and Spell Reflection into one emergency button.
#showtooltip Spell Reflection
/cancelaura Bladestorm
/equipslot 16 YOUR_1H_WEAPON
/equipslot 17 YOUR_SHIELD
/cast Battle Stance
/cast Spell ReflectionA genuinely useful stance-aware gap closer instead of two separate buttons.
#showtooltip
/cancelaura Bladestorm
/cancelaura Hand of Protection
/startattack
/cast [stance:1] Charge; [stance:2/3] InterceptIntervenes a friendly living mouseover, otherwise your current friendly target.
#showtooltip Intervene
/cast [@mouseover,help,nodead][] InterveneSelect the enchanting recipe you want to repeat, place your mouse over the destination item, then press the macro. It runs the selected recipe, clicks the item under your cursor, and confirms replacing an existing enchant. Do not move the cursor to a different item between presses.
#showtooltip
/run DoTradeSkill(GetTradeSkillSelectionIndex())
/run local f=GetMouseFocus();if f then f:Click()end
/run ReplaceEnchant()Abandons the quest currently selected in the quest log. Good for spam-removing gray quests.
/run SetAbandonQuest(); AbandonQuest()
/click StaticPopup1Button1Sets Wrath cameraDistanceMax to 30. This CVar persists in the client configuration.
/script SetCVar("cameraDistanceMax",30)Reloads your UI. Still undefeated.
/reloadAny class can use this snippet. /use 13 attempts the upper trinket slot and /use 14 attempts the lower slot. Drop these lines into a burst/cooldown macro instead of hard-coding trinket names.
/use 13
/use 14